Kill Team Rules Review

The latest version of Kill Team releases with Lite Rules, but is it enough to play the game. While technically, yes, there are some nuances not covered in the lite version which are core to the game.

Kill Team is one of my favorite games. I greatly prefer it compared to larger scale Warhammer 40,000. In essence, Kill Team is a game that can be played in an hour and a half versus slogging through an entire afternoon.

I was very excited at the release of a new version of Kill Team and even more excited when the rules and factions were announced for free. I quickly downloaded the app and dove into the rules, but I noticed some gaps in what was being talked about versus what I had my hands on.

In short, some core mechanics were missing from the Lite version. Most notably, no missions, no details on obscurity, interactions with terrain and vantage points. I decided to make a video on these omissions which you can find here.

It’s a short watch but I find many of the omissions in the Lite rules to be a bit odd. If covered, I think at most it adds another page or two and gives you everything you need to play Kill Team. I was a bit disappointed in spending an additional $55 for a few pages of rules. The core rulebook retails for $60 USD and does include some tokens which honestly I don’t care to have.

Now, I love the fact that Warhammer has released the faction rules for free. This is a big step in the right direction. Books are so antiquated in my opinion for a game that is constantly receiving updates and evolving. Most of the time when a book is released it is immediately followed up with changes and FAQs.

To say that I’m not a fan of buying books is an understatement, but I know it’s the hobby we live in. It’s a way for companies to make money. I try to support them where I can but I’m not blinded by what the books are. I’ll compare this purchase to a recent purchase of Warlord Games’ Bolt Action Version 3. The Bolt Action book is over 300 pages, albeit smaller in size but also smaller in print. The book gives you everything you need to play including how to pick a force, build a force, points costs, missions and special rules for each faction. The retail cost is $50 USD. I was more than happy to buy that, knowing it would last for probably half a decade or more.

This write up by know means is a dump on Games Workshop. I do enjoy some of the things they have done with the Kill Team release and I applaud them for that. The rules, however, could have been better by just including Obscurity, traversing terrain and vantage points. It feels like some very core mechanics were put behind a pay wall. I still plan on having fun with Kill Team and you’ll be able to follow our games on YouTube.